
2021 - 2025

Time To Shine
In Time to Shine (2023, D’haus, Düsseldorf), I immersed myself in the aesthetics of game shows and developed music, sound, and video designs that fulfill specific functions for the show’s structural moments (jingles, countdowns, quiz music, etc.), and that, through repetition with variation, create a recognizable branding.
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Sh-Sh-SHOW ME!
Things I See
In Sh-Sh-SHOW ME! (2023, Quartier Dance Company, Bremen), hip-hop, RnB, and dancehall served as the main references for the choreographies of the young dancers. In the compositional process, a precise metric structuring of the tracks in synchronization with the movements was a central focus.
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In Things I see (2024, ZfK Bremen), I sonified the inner monologues of the solo dancer while also composing the pulse of her techno fashion show. The contrast between flowing atmospheres and a strict beat structure reflects the dichotomy of her personality and roots.
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Wonderland
In Wunderland (2024, Junges Theater Bremen), I drew on 1970s (Italo) disco music as well as rock and blues elements, which resonate with the psychedelic aesthetics of the stage and costumes. In addition, I created abstract soundscapes that evoke places and symbolic objects from the world of Alice in Wonderland (gardens, pendulum clocks).
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Influencer
In Influencer (2025, Junges Theater OSKAR, Osnabrück), my task was to sonify and visualize the invisible world of a fictional algorithm. This algorithm interacts via social media with two adolescents who are undergoing a right-wing extremist radicalization process. For this reason, I selectively employed layered synth textures that extra-diegetically support the tension of the situation and the open ending of the piece.
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